flight-blender

A standards compliant Network Remote ID / Flight Authorisation / Geofence / Traffic Information server for UTM / U-Space. Includes integrations for consuming live flight data, non-repudiation of telemetry etc.

View the Project on GitHub openutm/flight-blender

⌚ 20-min Quickstart

In this article you will understand how to deploy the Flight Blender backend / data processing engine. If you need a front end / display you will need to install Flight Spotlight (which communicates with Flight Blender via the API) and finally for production we also recommend that you use Flight Passport authorization server for endpoint security.

Who is this for?

This guide is mainly for technical engineers within organizations interested in testing and standing up UTM capability. It is recommended that you are familiar with basic Docker, OAUTH/Bearer Tokens. The server is written in Django/Python if you want to use/run the built-in data. However, since it is all API-based, you can use any tools/languages that you are familiar with to communicate with the server.

Introduction and objectives

This quick start is for local development/testing only. For a more detailed “Production” instance, see the currently under development Production Deployment document. The main difference between local development and production is that for production, you will need a full-fledged OAUTH server like Flight Passport or others. For this quickstart, we will use the simple authentication/token generation mechanism that requires no additional server setup. In this quickstart, we will:

  1. Create a .env file
  2. Use Docker Compose to run the Flight Blender server
  3. Use the importers to submit some flight information
  4. Finally, query the flight data using the API via a tool like Postman.

1. Create .env File

For this quick start, we will use the sample .env file. You can copy the file to create a new .env file. We will go over the details of the file below.

Variable Key Data Type Description
SECRET_KEY string This is used in Django. It is recommended that you use a long SECRET Key as a string here.
IS_DEBUG integer Set this as 1 if you are using it locally.
BYPASS_AUTH_TOKEN_VERIFICATION integer Set this as 1 if you are using it locally or using NoAuth or Dummy tokens. NOTE Please remove this field totally for any production deployments, as it will bypass token verification and will be a security risk.
ALLOWED_HOSTS string This is used in Django. It is recommended that if you are not using IS_DEBUG above, then this needs to be set as the domain name. If you are using IS_DEBUG above, then the system automatically allows all hosts.
REDIS_HOST string Flight Blender uses Redis as the backend. You can use localhost if you are running Redis locally.
REDIS_PORT integer Normally Redis runs at port 6379. You can set it here. If you don’t set up the REDIS Host and Port, Flight Blender will use the default values.
REDIS_PASSWORD string In production, the Redis instance is password protected. Set the password here. See redis.conf for more information.
REDIS_BROKER_URL string Flight Blender has background jobs controlled via Redis. You can set up the Broker URL here.
HEARTBEAT_RATE_SECS integer Generally set it to 1 or 2 seconds. This is used when querying data externally to other USSPs.
DATABASE_URL string A full database URL with username and password as necessary. You can review various database URL schema.

If you are working in stand-alone mode, recommended initially, the above environment file should work. If you want to engage with a DSS and inter-operate with other USSes, then you will need additional variables below.

Variable Key Data Type Description
USSP_NETWORK_ENABLED int Set it as 0 for standalone mode. Set it as 1 for interacting with an ASTM compliant DSS system.
DSS_SELF_AUDIENCE string This is the domain name of the lender instance. You can set it as localhost or development/testing.
AUTH_DSS_CLIENT_ID string (optional) Sometimes authorities will provide special tokens for accessing the DSS. If you are using it locally via /build/dev/run_locally.sh via the InterUSS/DSS repository, you can just use a random long string.
AUTH_DSS_CLIENT_SECRET string (optional) Similar to above, sometimes authorities provide.
DSS_BASE_URL string Set the URL for DSS. If you are using it, it can be something like http://host.docker.internal:8082/ if you are using the InterUSS/DSS build locally stack.
POSTGRES_USER string Set the user for the Flight Blender Database.
POSTGRES_PASSWORD string Set a strong password for accessing PG in Docker.
POSTGRES_DB string You can name an appropriate name. See the sample file.
POSTGRES_HOST string You can name an appropriate name. See the sample file.
PGDATA string This is where the data is stored. You can use /var/lib/postgresql/data/pgdata here.
FLIGHTBLENDER_FQDN string This is the domain name of a Flight Blender deployment, e.g., https://beta.flightblender.com.

2. Use Docker Compose to stand up Flight Blender

Once you have created and saved the .env file, you can then use the docker-compose.yaml file to start the instance. Just run docker compose up and a running instance of Flight Blender will be available.

Running Flight Blender

You can run Flight Blender by running docker compose up and then go to http://localhost:8000. You should see the Flight Blender Logo and a link to the API and Ping documentation. Congratulations 🎉 we now have a running version of the system!

3. Upload some flight information

Next, we can now upload flight data. Flight Blender has an extensive API, and you can review it. Any data uploaded or downloaded is done via the API. The importers directory has a set of scripts that help you with uploading data/flight tracks. For this quickstart, we will use the import_flight_json_flight_blender_local.py script here. You can see the rest of the scripts there to understand how it works.

You will have to set up an environment like Anaconda or a similar software package and install dependencies via something like pip install -r requirements.txt. Then you can run the import script via python import_flight_json_flight_blender_local.py. This will send some observations to the /set_air_traffic POST endpoint. This script will send an observation and then wait for 10 seconds and send another one. All of this requires Python.

4. Use Postman to query the API

While the script is running, you can install Postman, which should help us query the API. You can import the Postman Collection prior. You will also need a “NoAuth” Bearer JWT token that you can generate by using the get_access_token.py script. You should have a scope of blender.read and an audience of testflight.flightblender.com. We will use this token to go to the Postman collection > Flight Feed Operations > Get airtraffic observations. You should be able to see the output of the flight feed as a response!

Frequently asked Questions (FAQs)

Q: Docker compose errors out because of Postgres not launching A: Check the existing Postgres port and/or shut down Postgres if you have it. Flight Blender Docker uses the default SQL ports.

Q: Where do I point my tools for Remote ID/Strategic Deconfliction APIs? A: Check the API Specification to see the appropriate endpoints and/or download the Postman Collection to see the endpoints.

Q: Is there a guide on how to configure Flight Passport to be used with Flight Blender + Spotlight? A: Yes, there is a small OAUTH Infrastructure document.